The most exciting and fun way to experience the popular Halo franchise! Halo: Spartan Assault is a top-down shooter video game for the Xbox 360 and Windows 8. The game was produced by 343 Industries in conjunction with Vanguard Games. The game’s story takes place between the events of Halo 3 and Halo 4, and contains links to the upcoming Halo 5: Guardians.
As always, the Halo universe is going strong, and Halo: Spartan Assault is the latest addition to the franchise. Spartan Assault is a top-down twin-stick shooter set between the events of Halo 3 and Halo 4, and is available on Xbox Live, Windows 8, and Windows Phone. Halo: Spartan Assault is a fun game, and it’s an interesting change for the series: it’s a top-down twin-stick shooter that focuses on team-based cooperative play and a great way for fans of the series to familiarize themselves with the story leading up to Halo 4.
Halo Spartan Assault is a top-down shooter set in the Halo universe. It will feature a new story, new weapons, new characters, new vehicles and new environments. It is a prequel to Halo 4, and will be a launch title for the Xbox One. As with all Halo games, it will be developed by 343 Industries and will be exclusive to the Xbox One. SPARTAN ASSAULT is being developed in conjunction with Vanguard Games, using Epic’s Unreal Engine 4. The game will be released in a multiplayer component where you can play with your friends or against your friends. The game will also feature a co-op mode, in which you and your friends will go on missions against the Covenant. It will be released on
|Digital Output||PC 18. July 2013 – Microsoft Store 04. April 2014 – Steam Xbox One 23. December 2013 (NA) 31. January 2014 (AU, EU) 02. July 2014 (JP) Xbox 360 31. January 2014 (AU, EU, JP, NA)|
|Cessation of production||18. December 2020 – Xbox 360|
|Available under||Xbox One PC (Microsoft Store, Steam)|
|Links||Halo Waypoint Homepage|
On the 18th. December 2020 343 Industries announced plans to launch online services for all seven versions of Halo on the Xbox 360 no earlier than a year from now, on the 18th. December 2021, to end. On the same day as the announcement, all seven games were pulled from sale, along with the digital version of the original Xbox version of Halo: Combat Evolved. The games in question are the following:
- Halo: Combat Evolved
- Halo: Combat Evolved Anniversary
- Halo 3
- Halo Wars
- Halo 3: ODST
- Halo: Range
- Halo 4
- Halo: Spartanburg
All games except Halo Wars and Spartan Assault are included in Halo : The Master Chief Collection on Xbox One, Xbox Series X|S and Steam with separate networking and multiplayer from the older Xbox 360 versions. The full text of Ad 343 is below: Here at 343 Industries, our teams are fully focused on the future of Halo. Whether it’s major updates and improvements for MCC, the transition to PC, or the future of the Halo Infinite franchise, we’re working hard to create a great experience for years to come. The future looks bright for Halo fans, and we’re very excited about the possibilities. Today we are combining future work and priorities with ongoing maintenance of the old Halo for Xbox 360 services. Maintaining these old services now requires a lot of time and resources, which has a direct impact on the studio’s ability to support current and future projects like Halo: The Master Chief Collection and Halo Infinite. Meanwhile, monthly usage of these older Xbox 360 game services continues to decline, creating an even greater mismatch between the time and effort spent on maintenance and the net effect on the Halo community as a whole. That doesn’t mean we don’t care about everyone who plays Halo – we certainly do. But as in any business, our teams must constantly weigh needs against available resources (time, staff, expertise, etc.) and prioritize the areas and opportunities that will have the greatest impact. As these games age and better modern replacements for many of them come on the market, fewer and fewer people are spending time on the original traditional games. Digital sales have slowed considerably, and physical sales of these older Xbox 360 games have already stopped in 2018. Every cycle spent maintaining and supporting the old Xbox 360 services is time and energy not spent on the future of Halo. That’s why today we’re announcing that we’re discontinuing our Halo Xbox 360 Legacy services, so we can focus entirely on the future of the franchise. In about ONE YEAR, in December 2021, the online services for the old Halo Xbox 360 games will be removed. Owners of these games may continue to play them indefinitely, but certain online features and functions, including online matchmaking, will be restricted or disabled. We deliberately take a slow and deliberate approach, with a tiered approach to ensure that our players get a head start: Phase One – Fall 2019 One-time migration of over 6 million units of legacy UGC user data from Halo Xbox 360 to Halo : The Master Chief Collection Phase 2 – December 2020 (WE HERE) First Player Notification Digital sales of Halo Xbox 360 games will be discontinued *Halo Xbox 360 DLC will still be available for free Phase Three – 2021 Continuous messages and reminders throughout the year via the Halo channels. Phase 4 – December 2021 *(TBD, no earlier than one year from today’s blog date) Closure of old Halo Xbox 360 services. The continued growth and expansion of MCC and the realization of our ambitious vision for Halo Infinite is our highest priority. The task of daily maintenance and the challenges associated with these aging services allow the team to focus on our most important future projects. As mentioned, this is just the beginning – and we will continue to send out messages in the coming months to remind our community of next year’s closure. No further action is required at this time, except take note. We would also like to point out that due to the obsolescence of these services and internal work, interruptions may occur from time to time. If we expect that the work will lead to interruptions of the service, we will inform you of this. Below you will find more information and answers to a number of frequently asked questions. We sincerely appreciate our community’s long-standing support for these Xbox 360 games and look forward to a new chapter of working together on MCC and moving forward together on Halo Infinite in 2021. Keep an eye on Halo Waypoint and Halo’s social channels for updates. Advertisement 343 Industries In addition to the brief FAQ, 343 Industries has also made available the following table detailing each game’s online modes and features. Click to see the image in full size.
About the game
Developed by 343 Industries in association with Vanguard Games, Halo : Spartan Assault is a new chapter in the award-winning Halo universe. Sharpen your tactical skills and progress through the first historic Spartan Ops missions as Commander Palmer in this fast-paced shooter. Complete 30 exciting campaign missions or join forces with a friend on Xbox Live and battle wave after wave of the Nightmare Tide in co-op multiplayer.
343 Industries outlined their plan on December 18th, 2020 to retire online services for seven Xbox 360 Halo releases no sooner than one year later, December 18th, 2021. On the same day as the announcement all seven titles were removed from sale in addition to the digital version of the original Xbox release of Halo: Combat Evolved. The affected titles include:
- Halo: Combat Evolved
- Halo: Combat Evolved Anniversary
- Halo 3
- Halo Wars
- Halo 3: ODST
- Halo: Reach
- Halo 4
- Halo: Spartan Assault
All of the titles aside from Halo Wars and Spartan Assault are included in Halo: The Master Chief Collection on Xbox One, Xbox Series X|S, and Steam with online features and multiplayer separate from the legacy Xbox 360 versions. 343’s full announcement follows: Here at 343 Industries, our teams are wholly focused on the future of Halo. From significant updates and improvements to MCC and the move to PC, to the future of the franchise with Halo Infinite – we’re working to deliver great experiences for years to come. The future looks very bright for Halo fans and we’re incredibly excited about the opportunities that lie ahead. To date, we’ve juggled future-facing work and priorities with continued upkeep of Halo’s Xbox 360 legacy services. Maintaining these legacy services today requires significant time and resources which directly impacts the studio’s ability to support current and future projects like Halo: The Master Chief Collection and Halo Infinite. Meanwhile, the month over month usage of these legacy Xbox 360 game services continues to dwindle, creating an even greater imbalance between the time and work required to maintain vs. the net impact to the overall Halo community. That’s not to say we don’t value and care about everyone who plays Halo – we absolutely do. But, as with any business, our teams must continually weigh needs against available resources (time, people, expertise, etc.) and prioritize on areas and opportunities that yield the greatest impact. As these games continue to age, and as improved modern replacements for many of these experiences have moved to the forefront, less and less people are investing time in the original legacy titles. Digital sales have greatly slowed and physical sales of these legacy Xbox 360 titles were halted back in 2018. Every cycle spent maintaining and supporting Xbox 360 legacy services is time and energy not spent on the future of Halo. To that end – today we are announcing our intention to sunset our Halo Xbox 360 legacy services to fully focus on the future of the franchise. In approximately ONE YEAR, December 2021, online services for legacy Halo Xbox 360 titles will be discontinued. Owners of these titles will still be able to play these games indefinitely, however, certain online features and experiences, particularly online matchmaking, will be limited or disabled. We are intentionally moving slowly and deliberately with a multi-phase approach to provide our players with plenty of advance notice: Phase One – Fall 2019 One-time migration of over 6M pieces of Halo Xbox 360 Legacy UGC data to Halo: The Master Chief Collection Phase Two – December 2020 (WE ARE HERE) Initial notification to players Digital sales of Halo Xbox 360 titles are halted *Halo Xbox 360 DLC can still be acquired at no cost Phase Three – 2021 Continued messaging and reminders throughout the year across Halo channels Phase Four – December 2021 *(TBD, no sooner than 1 year from the date of today’s blog) Halo Xbox 360 legacy services are turned off Continuing to evolve and expand MCC while bringing our ambitious vision for Halo Infinite to life is our top priority and stepping away from the day to day upkeep and hurdles of these aging services will empower the team to stay laser focused on our most critical future-facing endeavors. As noted above, this is just the beginning – and we’ll continue to message and remind our community of next year’s sunsetting in the coming months. For now, no action is required other than taking note. We would like to also flag that as these services continue to age and back-end work transpires, players may encounter intermittent disruptions. If we anticipate any work items will result in specific service interruptions along the way, we’ll be sure to get the word out. Please see below for more specific details and answers to some frequently asked questions. We truly appreciate the longstanding support from our community across these Xbox 360 experiences and look forward to embarking on a new chapter together as we continue to evolve MCC and jump into Halo Infinite together in 2021. Stay tuned to Halo Waypoint and Halo social channels for ongoing updates. 343 Industries Announcement In addition to a short FAQ, 343 Industries also provided the chart below outlining the modes and online features impacted in each title. Click to view the full size image.
About the Game
Developed by 343 Industries in conjunction with Vanguard Games, Halo: Spartan Assault is a new chapter within the award-winning Halo universe. Hone your tactical skills and play through the historic first missions of the Spartan Ops program as Commander Palmer in this fast paced top-down shooter. Engage in 30 exciting campaign missions or team-up on Xbox Live and fight with a friend against wave after wave of the nightmarish Flood in the online co-op multiplayer mode.Hitting the Xbox One and Windows 8 on July 31st, Halo: Spartan Assault is an online co-op shooter that’s a bit like Halo meets XCOM. It was created by 343 Industries and Vanguard Games—the same folks who brought you Halo: Combat Evolved Anniversary and Halo 4: Spartan Ops—and it closely follows the plot of the first Halo novel, Halo: The Fall of Reach.. Read more about halo: spartan assault age rating and let us know what you think.
Frequently Asked Questions
Is Halo Spartan Assault Cannon?
Halo Spartan Assault Cannon is an interesting turn-based strategy game that plays on the Xbox One. In the game, you play as either the Spartans or the Covenant. The game takes place in the Halo universe, and supports cross-game play with Halo Spartan Assault. The game has received generally favorable reviews, and has been hailed as one of the best games based on the Halo franchise. Is Spartan Assault cannon? For the most part, yes it is. While the games writers are allowed to make up their own stories and characters, the cannon for the Halo Universe is main story line of Halo. While this is true, the games writers do have some freedom to do things that don’t fit into the main story line, and in this case they did. Spartan Assault is a game that was released as an add on to Halo 4. In this game you play as a spartan who is fighting the covenant on the planet Reach, a planet that was destroyed by the Master Chief in the first Halo game.
Is Halo Spartan Assault single player?
Spartan Assault is the first Halo game to be made for touch controls, and the game uses the same engine as Halo: Combat Evolved Anniversary. The game is set between Halo 3 and Halo 4, and you play as either Commander Sarah Palmer or Spartan Davis stationed on the UNSC Infinity. The game itself plays like a portable action game similar to the Halo 3: ODST game. It’s a top-down twin-stick shooter that lets you swap out weapons and armor, and a limited number of perks. It’s a bit shocking to see such a big name like Microsoft release a Halo game that doesn’t have a single player campaign, but that’s what Spartan Assault is. This is a free-to-play twin-stick shooter for the Xbox 360, and it was released alongside Halo 4 as an advertisement. You get to play as Spartan Davis, who has been assigned the task of taking down Covenant forces on various planets. Just like with the console games, you’ll pick up various weapons along the way and fight with a team of your own. However, the emphasis is on quick thinking and twitchy reflexes, rather than any sort of plot or story.
What came first Spartan strike or Spartan assault?
The very nature of the question seems to be a bit misleading. Spartan strike was a top-down shooter spin-off of the assault series of games. Spartan Assault was a modern-day shooter set in the Halo 4 universe. Both were released at the same time on the same day, and both were meant to be sequels to the other. Spartan Assault is a game that is meant to either be a prequel or a sequel to Spartan Strike. Spartan strike is the lastest version of the popular series of games, and it adds new features like the ability to play as a spartan. So what is the difference between this and the previous version? Is there a difference?
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